Basically Amazing
Basically Amazing
Basically Amazing
Goals/Approach
I was tasked with taking an ordinary object and creating a 3D element along with a website to convey what about it makes it amazing.
Goals/Approach
I was tasked with taking an ordinary object and creating a 3D element along with a website to convey what about it makes it amazing.
Goals/Approach
I was tasked with taking an ordinary object and creating a 3D element along with a website to convey what about it makes it amazing.
Year: 2023
Timeframe: 4 Months
Tools: Spline/Framer
Type: Graphic Design & UI/UX Project
Year: 2023
Timeframe: 4 Months
Tools: Spline/Framer
Type: Graphic Design & UI/UX Project
Year: 2023
Timeframe: 4 Months
Tools: Spline/Framer
Type: Graphic Design & UI/UX Project
Inspiration
Inspiration
I instantly knew that I wanted to attempt to create a fully functional pinball machine. I looked at all sorts of vintage pinball machines from the 1900s and drew inspiration from those designs.
I instantly knew that I wanted to attempt to create a fully functional pinball machine. I looked at all sorts of vintage pinball machines from the 1900s and drew inspiration from those designs.



Retrieved from Glenn Carstens Peters on Unsplash
Retrieved from Glenn Carstens Peters on Unsplash
Retrieved from Glenn Carstens Peters on Unsplash
Starting Out
Starting Out
I quickly realized that making a pinball machine in a newer 3D software was a little ambitious. Since Spline was still in beta, a lot of the physics didn't work and I had to spend much more time looking for a workaround. The only fix I wasn't able to figure out was the bumpers and ended up needing to leave them as cubes.
I quickly realized that making a pinball machine in a newer 3D software was a little ambitious. Since Spline was still in beta, a lot of the physics didn't work and I had to spend much more time looking for a workaround. The only fix I wasn't able to figure out was the bumpers and ended up needing to leave them as cubes.



Making Progress
Making Progress
I had spent too much time trying to figure out the physics of Spline and the other areas of my design ended up suffering as a result. The machine was working perfectly, but I knew that I needed to give my website a rebrand for it to live up to the gameplay of my machine.
I had spent too much time trying to figure out the physics of Spline and the other areas of my design ended up suffering as a result. The machine was working perfectly, but I knew that I needed to give my website a rebrand for it to live up to the gameplay of my machine.
Finishing Touches
Finishing Touches
I wanted to tie my pinball machine to a website that had the same element of play. Even though I was explaining the functionality and history of pinball, I was able to create a playful design through my typography and animation.
I wanted to tie my pinball machine to a website that had the same element of play. Even though I was explaining the functionality and history of pinball, I was able to create a playful design through my typography and animation.
I wanted to tie my pinball machine to a website that had the same element of play. Even though I was explaining the functionality and history of pinball, I was able to create a playful design through my typography and animation.
Let's make something amazing!
© Mason Leposavic 2025
© Mason Leposavic 2025
© Mason Leposavic 2025